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Charm Monster

Spell level: Bard 3; Sorcerer/Wizard 4; Priest with Charm Domain 5
Innate level: 3
School: Illusion
Descriptor: Mind-Affecting
Components: verbal, somatic
Range: Short
Area of effect: Small
Duration: 3 Rounds + 1 Round / 2 levels
Save: Will
Spell resistance: Yes
Additional counterspells: Clarity

Description: In the eyes of the target creatures, the personal reputation of the caster is improved by 50%. This makes hostile creatures neutral and neutral merchants more generous.

Those who pass the save are immune to the spell for the next 30 minutes.

Notes[]

None

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